
Five All
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Posted - 2015.12.18 12:31:31 -
[2] - Quote
having some fun with the first person Cam .
setup my joystick with the shortcut keys ingame for steering and targeting and fiddled with the pew pew control for example holding the trigger would press F1 and releasing the trigger would press F1 again kind off simulating firing , turned out as such - https://www.youtube.com/watch?v=bpIxNbOw_iI&feature=youtu.be
few things that I noticed , the steering keys are extremely jittery , and at times not extremely responsive . The view reticle which is dark orange is hard to see at times , the colesion detector is way to responsive for manuel flying around example not able to fly tiny ship between some open spots between debree and such , also kind off sucks not being able to see your own shots go off at them or shield deflection on your display when they fire at you .
things that chould be added is a cockpit for your capsule as your clone always sits inside the capsule even when piloting cap ships so you chould make a cockpit for the capsule which has a ship indicater on the inside to show whcih ship you are flying or something as such .
some extra centrolls will be a must for easy targeting and more responsive as well , can even make a dedicated first person centrol setup tab under centrolls which only activates when you enter first person mode , when in first person mode the focus should be on combat and not market shortcuts and such so can even disable them all when in first person mode which will allow you to allocate new keys to all the stuff you need to do .
the best use for first person that I can think off would be for pilots who fly super carriers , others can then dock on the carrier(or even dust players only) and enter locked first person mode to act as the carriers fighter wings , where the carrier can then give them orders and they will have to follow them , perhaps some easy to see heads up thing pops up to show objectives which the cap pilot gives them , could even have 1 humen pilot in a fighter wing and the rest off the fighters act as his wing men assisting in objectives .
could add a new skill line dedicated to first person pilots where it will add bonuses to damage and fight time can be implemented on fighter wings being manually piloted for example default is 10 min flight time after which connection in lost or something forcing them to do a dock with cap ship again to restock flight time , skills can extend flight time and so on .
a good example of first person space combat with wings and such that I can think off is a game called X3 .
ether way I will be rooting for first person as I have been having some fun with it doing a few PVE things will definitely want to try it in PvP some time after a update or two that is though definitely something I will be keeping a eye on . |